META IS DOPE STUDIOALGORITHMIC WORLDS RETURN TO THE STUDIO

META IS DOPE STUDIO · NEW YORK

About Meta Is Dope Studio

Meta Is Dope is an independent New York creative house founded by Pop Buchanan and Jennifer Ruff. Its work spans digital art, NFTs, music, comics, storybooks, and connected creative worlds.

How the studio works

Meta Is Dope Studio brings together generative art, image transformation, glitch work, and animation. You can create still images and short moving artworks through the browser-based studio.

AI-assisted tools helped the POPR team develop the studio software. They do not generate the studio’s artwork.

Selected image files are processed in your browser. Created artwork and optional animation downloads are saved to your device.

What is ours

Meta Is Dope Engine (experimental R&D). Meta Is Dope Studio’s glitch presets, generative substrates, Shuffle mixing system, and interface were developed by Meta Is Dope and POPR Technologies Inc., including presets built from POPR’s own mathematical research. This research aims to develop original glitch and algorithmic-art precepts alongside established techniques such as pixel sorting, reaction-diffusion, and Voronoi cells. POPR Technologies Inc. retains its underlying mathematical architectures and licenses them to Meta Is Dope for studio use.

Redraw Studio

Redraw Studio processes a selected still image locally with Canvas 2D. Its procedural treatments reinterpret source pixels as sketch, line, contemporary, hand-drawn, and other graphic styles; they preserve the source composition and do not generate new objects or understand a text prompt. The optional Illustration Art layer uses ImageTracerJS 1.2.6 by András Jankovics under the Unlicense, a public-domain dedication. That license applies to ImageTracerJS only; it does not place Redraw Studio, Meta Is Dope Engine, or POPR mathematical technology in the public domain.

Moving Worlds: creation and use

Moving Worlds turns a word or phrase into an animated artwork through mathematical rendering. Its artwork is produced by the studio’s mathematical renderer, not by an AI image-generation service.

Meta Is Dope’s stated policy treats artwork generated through the site as its intellectual property. You may use artwork generated through Moving Worlds in personal and commercial projects while keeping its visible Meta Is Dope Studio signature. This permission does not transfer ownership or grant rights in the engine, underlying technology, uploaded images, or third-party material.

Images, clips, and privacy

In the first-card upload and Shuffle flow, PNG, JPEG, WebP, GIF, and MP4 media are processed in your browser and exports are created on your device. MP4 and GIF input is sampled locally at up to 12 frames per second; clips longer than five seconds use only the first five seconds. The selected media, sampled frames, and generated export are not uploaded by this flow. The site also uses a page-view analytics script from its hosting platform, which may record the page address, title, referrer, screen size, language, and host name. The page-view request we tested did not include media data. The studio’s own code sets no cookies. Browser local storage holds saved recipe details and a download counter; the hosting platform may set its own technical cookie.

Project rights and user images

Meta Is Dope Studio is a collaboration between Meta Is Dope and POPR Technologies Inc. The studio is co-owned by Pop Buchanan and Jennifer Ruff. POPR retains its underlying mathematical research and licenses it to the studio. This page does not grant a license to the engine or its underlying technology. Third-party software, fonts, and images retain their own rights.

You retain the rights you hold in images you upload and are responsible for having permission to use them. The studio does not guarantee that outputs are unique or exclusive, or that every output qualifies for copyright protection. Rights in transformed works may be limited by source-image rights, third-party material, and applicable law.

Third-party software, fonts, and licenses

Identified third-party components remain under their own licenses:

ImageTracerJS 1.2.6 — Unlicense. By András Jankovics; used only for Sketchy Lines’ optional Illustration Art layer. Its public-domain dedication applies only to that component.

gifenc 1.0.3 — MIT. Copyright © 2017 Matt DesLauriers; used for browser GIF encoding.

omggif 1.0.10 — MIT. Copyright © 2013 Dean McNamee; used to decode animated GIF frames locally when the browser’s built-in decoder is unavailable.

Identified glitch-canvas material — MIT. Copyright © 2013–2017 Georg Fischer; applies only to the material adapted from glitch-canvas in the supplied Glitch Engine.

Manrope variable font — SIL Open Font License 1.1. Copyright © 2018 The Manrope Project Authors. Read the complete Manrope license.

IBM Plex Mono Regular and SemiBold — SIL Open Font License 1.1. Copyright © 2017 IBM Corp.; Reserved Font Name “Plex”. Read the complete IBM Plex Mono license.

Vite 7.3.6 — MIT. Build tool only; it is not shipped as a browser runtime library. Read the Vite license.

The complete third-party notices include the applicable notices and license text. These licenses apply only to their named components; they do not license the Meta Is Dope Engine, POPR mathematical technology, or the portal as a whole. This inventory reflects the identified components currently used and must be revisited if software or assets change.

Meta Is Dope is not affiliated with, sponsored by, or endorsed by Meta Platforms, Inc. For questions, contact info@poprtech.com.